Mograph Techniques – 6 – Morphing Particles in Cinema 4D

You’ll probably forget where you’re up to, so please keep a note for the next time you visit.

Animating to Music – 1
Dynamic Camera Movement – 2
Dynamic Falling Objects in Cinema 4D – 3
Mixing 2D and 3D with After Effects and Cinema 4D – 4
Modeling and Animating with Cinema 4D Cloners – 5
Morphing Particles in Cinema 4D – 6
Physics Simulations in After Effects – 7
Rigging a Robot Arm in Cinema 4D – 8
Spline Dynamics with Cinema 4D – 9

Using the exercise files
Choosing the right version of CINEMA 4D
Creating shapes using matrices
Animating the first morph
Animating the second morph
Adding random weighting
Smoothing the transition and adding a deformer
Creating particle shapes and cloning particle geometry
Applying materials to matrices
Animating the phone object
Setting up depth of field and render passes
Importing footage and 3D data with CINEWARE
Adding depth-of-field blur, motion blur, and color correction
Next steps

Now head over to Part -7 – Physics Simulations in After Effects