Mograph Techniques – 3 – Dynamic Falling Objects in Cinema 4D

You’ll probably forget where you’re up to, so please keep a note for the next time you visit.

Animating to Music – 1
Dynamic Camera Movement – 2
Dynamic Falling Objects in Cinema 4D – 3
Mixing 2D and 3D with After Effects and Cinema 4D – 4
Modeling and Animating with Cinema 4D Cloners – 5
Morphing Particles in Cinema 4D – 6
Physics Simulations in After Effects – 7
Rigging a Robot Arm in Cinema 4D – 8
Spline Dynamics with Cinema 4D – 9

Welcome
Choosing the right version of C4D for this project
Using the exercise files
Scene overview
Adding an emitter to create multiple objects for the scene
Adding Collider Body tags and Dynamic Body tags
Modeling a collider cone to restrain where the coins fall
Adjusting Force settings
Understanding mass and density
Adding an Attractor object
Adjusting Collision settings
Adjusting Dynamics and Expert settings
Baking animations with proxy elements to speed up render times
Setting up to render
Importing the render into After Effects
Adding blur and depth of field in After Effects
Next steps

Now head over to Part – 4 – Mixing 2D and 3D with After Effects and Cinema 4D